Strategy & Tactics 46

Cover of S&T 46 with a mix of military unit symbols and soldiers.

Date of publication (as given): September/October 1974

Context

  • September 1974: first showing of The Rockford Files on NBC-TV. General Francisco da Costa Gomes succeeds General António de Spínola as President of Portugal. Scientists first report that freon gases from aerosol sprays are destroying the ozone layer.
  • October 1974: Frank Robinson becomes MLB’s first African-American manager, signing as player-manager for the Cleveland Indians. The Guildford pub bombing by the IRA leaves five dead and 65 injured. The Labour Party, led by Harold Wilson, wins the UK general election.

Game Included

Combined Arms by James F. Dunnigan is a game about combined arms land warfare from 1939-1970s. Each turn is an hour, each hex is 300m and units are companies and battalions. There are six scenarios running from Defense of the Vistula Bridges (1939) to the Battle of the Chinese Farm (1973).

For more information about the game, see here.

Articles

  • Combined Arms; Combat Operations in the 20th Century – Stephen B. Patrick

Because of the need to be centrally located in order to take action, this meant that battalion commanders would often not see any of the fighting in a critical sector – the crisis would often be over for better or worse by the time he arrived. Consequently, reliance on radio messages became the rule rather than the exception.

  • Patrol; Modern Infantry Tactics, 1914-1974 – David C. Isby

In summation, one can say that the essence of infantry tactics is: stay under cover, dig in whenever possible, combine fire and movement to make effective use of terrain, advance from cover to cover. If possible, surprise the enemy, hit him where he is weakest, and shoot him in such a way that he cannot shoot you back.

  • Outgoing Mail – editors

Last year, more than half the historical games sold in this country were SPI games. In the first 6 months of 1974, we sold over 150,000 games. In each of the last three years, we have published more new games than were published by all other historical game companies combined in the past ten years.

  • Sackson on Games – Sid Sackson
  • Footnotes – everybody
  • Player’s Notes – Redmond A. Simonsen and John Michael Young

SPI Games Advertised

Life Behind Bars

From Outgoing Mail, page 45:

We also received an order from a prison administration a while back. They wanted a copy of Breakout & Pursuit. The request was legitimate, we sent off the game, but never heard what their reaction to it was, or in fact, why they wanted that particular game.

On a Personal Note

The information about SPI sales (see Outgoing Mail quote above) astonished me. The USA had to be full of gamers!

The game in this issue disappointed me. It may have been the decision to use generic counters – for example “Light Armor” units had different ratings (not printed on the counters) according to the scenario – or that I was growing tired of the cumulative disruption (D1, D2, D3, etc.) combat results system. However, over the years, it was also one of the few games I kept thinking about going back to.

The Moves advert on the back page of S&T 46 won me over. My subscription to that magazine followed shortly.

New York

After the Compass Games Expo, I travelled to New York for a few days to do a bit of shopping and incidental sightseeing. My immediate impressions, apart from the biting cold, were that the city looked a little more seedy and there were more homeless people and beggars on the street than on my last visit in 2019. I lost count of the times I was directly approached by people asking for money. Given how little cash is used today, I wonder how they survive.

One of the aspects of visiting places like Hong Kong and Shanghai that I did not like was the ‘in-your-face’ display of opulence and unimaginable wealth alongside terrible poverty, homelessness, and deprivation. For some unknown reason, previously I did not have that sensation in New York, but this time around it was very much in evidence. In such circumstances, maybe it’s more understandable from this perspective why the locals would vote in a mayor whose focus and slogans are firmly directed towards these and other social issues, regardless of his views about Zionism (and America?) and his inexperience.

My main shopping was done in Target (good value clothes for the grandchildren), Macy’s (good time browsing, but high prices), The Lego Store (one kit bought for a grandchild), Compleat Strategist (one game bought – such restraint!), Barnes & Noble (half-a-dozen books bought), and B&H Photo (the world’s largest independent electronics store, where I traded in and upgraded a lens for my camera).

Most of my time was spent walking around, soaking in the city, then retiring to my hotel to recover before the next outing. Apart from the shopping destinations, there was no plan to the walks; I just headed in whatever direction I fancied. The weather wasn’t great for photography, but I managed to get some decent shots. Like Berlin, the architecture is interesting.

During the day, I never felt unsafe, but as night fell and the streets emptied, I holed up in my room and watched sports on the TV. I’ve come to appreciate basketball and ice hockey a bit more. I still don’t enjoy the constant commercialization where each chunk of the program is “brought to you by our sponsor…” Also, there was a near constant stream of adverts for medicines. On the screen, alongside the product name, there would habitually be some happy, beautiful people doing all kinds of wonderful activities despite their medical condition. Simultaneously, in small text and rushed narrative you would be told that “side effects may include blindness, heart attacks, or sudden death.” Oh joy.

New York remains one of my favorite cities to visit – I could never live there, though – and I’m sure I’ll be back. It will be interesting to see how it changes between now and then.


Click on the following images to enlarge them.

Compass Games Expo November 2025

This year I was able to attend the Compass Games Expo in Meriden Connecticut which ran from 5-9 November. Based in the Comfort Inn and Suites, the playing facilities were good with plentiful tables and space, and lots of different games to sample. In addition, Compass ran a pop-up store offering its games at a substantial discount. In such a situation, it’s a bummer having restricted luggage capacity, but I did buy some of the games I wanted.

Image of a noticeboard with lists of game demonstrations and teaching sessions to be held throughout the convention.
The convention noticeboard showing the available game demonstration and teaching sessions.

I invested my playing time mostly in MMP’s Great Campaigns of the American Civil War (GCACW) because it’s one of my favorite systems and I’ve only ever played it solitaire. The con was an opportunity to play, watch, and learn.

First up, along with Bruno, Jeff, and Marshall, I played scenario 7, the Virginia Campaign (the 1861 Bull Run campaign game) from All Green Alike, part of the Stonewall Jackson’s Way II game. At a fairly leisurely pace, we finished the 14-turn game inside two days, resulting in a CSA victory. (You should be able to guess which side I was on…) I don’t have any way of properly assessing how balanced the scenario is, but it truly didn’t matter to me as the focus was on playing the game and learning. Certainly the others seemed to know what they were doing! And it was good fun.

Before my next GCACW game, I played several turns of American Tank Ace – a solitaire game – because the game I had arranged never happened due to my opponent ghosting me, and I didn’t fancy any of the other open slots. American Tank Ace, a solitaire game about being a USA tank commander in Western Europe in 1944-45, was one of my Compass purchases and although the rules have several loose and stray ends, I persevered and the end result was worth the effort. I plan on spending some more time with this game.

Second of my GCACW games, I played scenario 3, McLellan’s Opportunity (the time between South Mountain and Antietam) from Roads to Gettysburg II with Rob. This is a short 3-turn action-packied scenario. My CSA forces failed to hold back the swarms of Union soldiers. Rob’s analysis, which I think is correct, is that the CSA player has the harder task in the scenario as his forces are limited and any one mistake or bad luck in the initiative rolls can make a significant difference. The Union player, however, has plentiful forces and if one division is fought to a standstill, there are plenty more to get the job done. The CSA side can win, but it’s a tougher challenge. Regardless, I enjoyed playing the game and learned a lot.

It was a long way to travel to play games, but that comes with living in Israel. It was definitely worthwhile, despite the jet-lag. The gamers I played with were all courteous, patient, and willing to share their knowledge and I had a ball. It was wonderful being able to see all the other games being played in the flesh – from fifty-year-old classics to brand new unpublished designs – and chat to people about the games and the hobby. The experience has cemented my love affair with GCACW and I’m now going to make a concerted effort to play more of the series.

I stayed in the convention hotel. Let’s just say it’s basic, and if I ever get the chance to go to this convention again, I’ll probably stay elsewhere. It was clean and the staff tried hard, but the shower was less than brilliant and the breakfast uninspiring, and that’s being kind. The food options in the immediate area are typical USA main street fare and not fantastic. Thankfully GrubHub solved that challenge.

The main street in Meriden, where the action took place, isn’t especially picturesque, but beyond the town, Connecticut was beautiful. The autumn foliage colors were glorious. I didn’t do any touring there, but that’s definitely on the agenda if I return.

The Compass Expo is a good convention. I do hope I get the chance to go again. Thanks to Bruno, Jeff, Marshall, and Rob for helping make it such a good time.


Click on the following images to enlarge them.

Strategy & Tactics 45

Cover of S&T 45 showing Japanese flag above na image of several landing craft in the water.

Date of publication (as given): July/August 1974

Context

  • July 1974: West Germany wins the (Soccer) World Cup, defeating the Netherlands 2-1. Turkey invades Cyprus. The USA release of the film Death Wish (based on a novel by Brian Garfield) starring Charles Bronson and directed by Michael Winner.
  • August 1974: USA President Richard Nixon resigns and Vice President Gerald Ford takes the oath of office to become the 38th USA President. Zaheer Abbas scores 240 for Pakistan against England at The Oval. RCA releases in the USA Harry Nilsson’s tenth Album, Pussy Cats, produced by John Lennon.

Game Included

Operation Olympic by James F. Dunnigan is a solitaire game about the hypothetical USA invasion of Japan in 1945. Each turn is a week, each hex is 6.5km and units are regiments, brigades, and divisions. There is a two-player option.

For more information about the game, see here.

Articles

  • Operation Olympic – Frank Davis

During the last year of the war in which Japan lost one decisive battle after another, hundreds of thousands of Japanese had been sacrificed. If the Emperor prematurely agreed to surrender, these lives would appear all the more wasted. Thus, the war must be allowed to continue until Japan’s ruin became visible to all and the suffering caused by it had produced a popular clamoring for peace.

  • Science Fiction Futures – Stephen B. Patrick, John Boardman, and Redmond A. Simonsen

The real object is to reveal human behavior under stress – and the stranger the source of stress the better. The “weird” factor in science fiction is what lifts it above other genre writing in importance. It provides a unique esthetic distance from which the reader can appraise the characters and the situation. It enables the writer to arrange all of the background to focus attention on the main players. It can, and consistently does, carry the reader beyond the narrow defiles of his here-and-now reality set so that he can more successfully turn back and see his life. Science fiction is a way of looking at the past.

  • Outgoing Mail – editors
  • Footnotes – everybody
  • Sackson on Games – Sid Sackson
  • Pass in Review (book reviews) – Albert A. Nofi
  • Player’s Notes – Irad B. Hardy and John Michael Young

SPI Games Advertised

Somebody Was Paying Attention

From the Footnotes article, page 23:

Just wanted to complain about Hardy’s (IBH) comments in the Civil War rules folder. Deesigner’s notes should explain the historical considerations utilized or reflected in the game system. However, Hardy’s suggestion that the Union player set up in odd-numbered hexes to minimize Command Control problems is an example of gamesmanship rather than historical accuracy.

On a Personal Note

My knowledge of the war in the Pacific was sketchy. I knew nothing about proposed plans for the invasion of Japan. This issue of S&T went some way to fill in in the gaps. Although the historical article’s focus was on the later stages, there was some useful material about how the participants got to that part. As for the invasion, while I was happy to play the game, I think I took it less seriously because – perhaps naively – I found it a highly unlikely scenario. No power could have resisted the force of the USA’s nuclear arsenal. Surrender was inevitable.

Strategy & Tactics 44

Cover of S&T 44 showing a closeup head-on image of a USA M-48 tank.

Date of publication (as given): May/June 1974

Context

  • May 1974:  Israel and Syria sign an agreement about the Golan Heights. In hockey’s Stanley Cup, the Philadelphia Flyers win the series 4-2, becoming the first “expansion” team to win the trophy, with Flyers’ goaltender Bernie Parent named playoff MVP. ABC Records releases Rikki Don’t Lose That Number from Steely Dan’s Pretzel Logic album.
  • June 1974: Yitzhak Rabin becomes Israeli Prime Minister, replacing Golda Meir. At the French Open, USA teenager Chris Evert beats Olga Morozova of Russia to win the Women’s title, the first of a record 7 French singles titles for her. Mean while, Sweden’s Börg beats Manuel Orantes of Spain to win the Men’s title, his first career Grand Slam title. The Provisional IRA bomb the Houses of Parliament in London, injuring 11 people, part of a renewed IRA campaign against targets in England.

Game Included

Tank! by James F. Dunnigan is a two-player game about armored combat in the 20th century with each unit representing an individual tank or vehicle or gun or infantry squad. Hexes represent 50 meters of real terrain and each game turn is “36 seconds to two minutes of real time depending upon the scenario played.” It uses pre-plotted simultaneous orders.

For more information about the game, see here.

Articles

  • Tank! A Weapon-System Survey – Stephen B. Patrick

Oddly enough, if a tank was destroyed, the crew was not necessarily destroyed with it. In fact, the average deaths in the crew of a destroyed tank was only 1.3 men per tank for the war. Also, only 75% of all tank casualties occurred inside the tank. This goes to remind us that tank crews did not spend all of their time in the tank. In fact, they spent the majority of their time outside of the tank.

  • Sea War in the Age of Sail –David C. Isby

Throughout history, the sea has been the great thoroughfare for trade and communication. Small wonder that man, clever fellow that he is, took to fighting on the planetary sea not very long after he learned organized violence on land.

  • Outgoing Mail – editors
  • Sackson on Games – Sid Sackson
  • For Your Eyes Only – editors
  • Pass in Review (book reviews) – Albert A. Nofi

SPI Games Advertised

Wargaming and Real Life

From page 4 of this issue’s Outgoing Mail:

Shortly after the publication of The East is Red, we received a visit from a high-ranking Soviet diplomat, stationed in New York. He was interested in looking around, and also wanted to pick up a copy of War in the East. Unfortunately, War in the East was not yet ready, so we just showed him around. During the tour, we came across a copy of NATO, which was being played. We asked him if he’d like to get a copy of it, to which he replied, “No, I believe we already have that one.”

On a Personal Note

This was the first issue of my renewed subscription. The game had an expansion kit (more counters, rules, and scenarios) which subscribers had to apply for separately. I got mine from the UK distributor.